Timeline:
- 1982: Bill Viola publishes "Will There Be Condominiums in Data Space?"
- 1960's - artists start experimenting with video as a medium
- "artists' video reconfigured public and industrial conceptions of the video image - via means ranging from site-specific installations to "music video" form" (463)
- Bill Viola = popular video artist, created "70 millimeter" video art which lacks grittiness and rough production associated traditionally with video
- Viola used poetic approach to video
Chapter 32
Timeline:
- 1982: Ben Bagdikian's The Media Monopoly is published
- 1997: Disney/ABC Deal
Summary:
- Are old and new media becoming increasingly compatible and similar? (ex. ESPN Online)
- New Media as big business
- 6 top media firms: AOL/Time Warner, Disney, Viacom, News Corp, Bertelsmann, and General Electric
- Where does this leave New Media?
Chapter 33
Timeline:
- 1983: Ben Shneiderman publishes "Direct Manipulation"
Summary:
- Jonathan Swift: writes about project where words are erased from language - bringing the physical into discourse
- direct manipulation = data processed by a computer located geographically versus a coded language
- Shneiderman talks about how arcade interface (visual) can be applied to other computer systems
Chapter 34
Timeline:
- 1984: Sherry Turkle publishes "Video Games and Computer Holding Power"
Summary:
- Turkle writes about how children, teens and adults interact with computers via their use of video games
- Turkle approaches computing from a background in psychoanalysis
- Computer enters our individual and social lives
Chapter 35
Timeline:
- 1985: Donna Haraway's "A Cyborg Manifesto" is published
Summary:
- socialist-feminist mythology
- Haraway argues for "pleasure in the confusion of boundaries and for responsibility in their construction"
- Disruption of binary systems
