Wednesday, December 9, 2009

New Media Reader Chapters 31 - 35

Chapter 31

Timeline:
  • 1982: Bill Viola publishes "Will There Be Condominiums in Data Space?"
Summary:
  • 1960's - artists start experimenting with video as a medium
  • "artists' video reconfigured public and industrial conceptions of the video image - via means ranging from site-specific installations to "music video" form" (463)
  • Bill Viola = popular video artist, created "70 millimeter" video art which lacks grittiness and rough production associated traditionally with video
  • Viola used poetic approach to video

Chapter 32

Timeline:

  • 1982: Ben Bagdikian's The Media Monopoly is published
  • 1997: Disney/ABC Deal

Summary:

  • Are old and new media becoming increasingly compatible and similar? (ex. ESPN Online)
  • New Media as big business
  • 6 top media firms: AOL/Time Warner, Disney, Viacom, News Corp, Bertelsmann, and General Electric
  • Where does this leave New Media?

Chapter 33

Timeline:

  • 1983: Ben Shneiderman publishes "Direct Manipulation"

Summary:

  • Jonathan Swift: writes about project where words are erased from language - bringing the physical into discourse
  • direct manipulation = data processed by a computer located geographically versus a coded language
  • Shneiderman talks about how arcade interface (visual) can be applied to other computer systems

Chapter 34

Timeline:

  • 1984: Sherry Turkle publishes "Video Games and Computer Holding Power"

Summary:

  • Turkle writes about how children, teens and adults interact with computers via their use of video games
  • Turkle approaches computing from a background in psychoanalysis
  • Computer enters our individual and social lives

Chapter 35

Timeline:

  • 1985: Donna Haraway's "A Cyborg Manifesto" is published

Summary:

  • socialist-feminist mythology
  • Haraway argues for "pleasure in the confusion of boundaries and for responsibility in their construction"
  • Disruption of binary systems

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